News
Devlog entries from the day each thing happened, and longer articles about text graphics, Chinese history and the city builder genre. Glyph Dynasty is coming to Steam; the clips show it in motion.
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Games like Pharaoh, Caesar III and Zeus: Master of Olympus
Games like Pharaoh, Caesar III and Zeus: a guide to walker-based historical city builders, old and new, and where Glyph Dynasty, set in ancient China, fits in.
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Terracotta army, Great Wall and Grand Canal in a city builder
How the Great Wall, the Grand Canal and the terracotta army are built stage by stage in Glyph Dynasty, and what the real history of each monument says.
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Chinese history strategy game: five dynasties from Xia to Han
Xia, Shang, Zhou, Qin and Han: what is known about each dynasty and how the Glyph Dynasty campaign turns two thousand years of Chinese history into a city builder.
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ASCII graphics: how we draw a whole city with text characters
A readable look at the ASCII graphics of Glyph Dynasty: hand-typed 16×8 drawings, a colour map per character, a 3/4 view, WebGL2 light and shadow, and night.
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Roadmap: from version 0.9 to Early Access and the Song dynasty
The Glyph Dynasty roadmap after 0.9: playtests, the Steam demo and Early Access, then festivals, races, canals, the Tang and Song dynasties. Order, not dates.
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Steam demo: three Xia missions, achievements and a Next Fest plan
What the Glyph Dynasty demo contains: the first three Xia missions, achievements and Steam Cloud, progress that carries over, and a plan for Steam Next Fest.
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Chinese New Year in a city builder: rain, snow and the Spring Festival
Weather by month, a wave of lanterns at dusk and Chinese New Year with red lanterns and fireworks: how the seasons came to Glyph Dynasty, an ASCII city builder.
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Disasters you can watch: floods, fires and locusts in a city builder
In Glyph Dynasty a flood comes as a wave, fire runs across the roofs and locusts eat the fields before your eyes. How the disasters work and how to defend.
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Capture mode, Show glyphs and a city you can save as a .txt file
Three tools for making ASCII art from your city in Glyph Dynasty: capture mode on F10, Show glyphs on the ` key, and saving any view as a plain text file.
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League of Cities: an online co-op city builder for 2–4 players
How online co-op works in Glyph Dynasty: 2–4 players, a city each, gifts and trade pacts, and a shared monument no one can finish alone. In development.
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From 10×5 to 16×8: how our ASCII art grew up
The day every tile of Glyph Dynasty went from 10×5 to 16×8 characters: what changed in the ASCII art, why the old pictures stayed, and version 0.9.
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Ancient China city builder in text: Glyph Dynasty begins
Day one of Glyph Dynasty, a Chinese city builder game where every roof, field and cart is made of text characters. What the ancient China prototype could do.











